Moving image pieces, made and animated with software developed in partnership with interactive interventionists Digital Funfair. The abstract ‘objects’ are drawn in the software, then animated algorithmically, morphing and distorting in a non-repetitive, generative dance.
The concept was developed by Gavin Morris at Digital Funfair and me at the start of 2025, to activate what has always been implied in my static 2D pieces: movement, translucence and evolving luminescence. The idea was to enable my abstract compositions to be imbued with facets that bring them closer to the undulations and trajectories of naturally occurring phenomena, perhaps undersea, or at the mercy of a breeze.
A conversation between the digital and the biomorphic is emerging.